EDD Scripting | SaveFileNameEditor Class
UI editor for browsing or selecting a folder path.
Use with a ScriptOptions instance to allow a user to assign a folder path to an option property.
Inheritance Hierarchy
System.Object
System.Drawing.Design.UITypeEditor
Compiled.EDD.Scripting.SaveFileNameEditor
Syntax
C#
Copy
public class SaveFileNameEditor : UITypeEditor
The SaveFileNameEditor type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| SaveFileNameEditor | Initializes a new instance of the SaveFileNameEditor class |
Properties
| Name | Description | |
|---|---|---|
| IsDropDownResizable | Gets a value indicating whether drop-down editors should be resizable by the user. (Inherited from UITypeEditor) |
Methods
| Name | Description | |
|---|---|---|
| EditValue(IServiceProvider, Object) | Edits the value of the specified object using the editor style indicated by the GetEditStyle() method. (Inherited from UITypeEditor) |
|
| EditValue(ITypeDescriptorContext, IServiceProvider, Object) | Edits the specified object's value using the editor style indicated by the GetEditStyle() method. (Overrides UITypeEditor.EditValue(ITypeDescriptorContext, IServiceProvider, Object)) |
|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
|
| GetEditStyle() | Gets the editor style used by the EditValue(IServiceProvider, Object) method. (Inherited from UITypeEditor) |
|
| GetEditStyle(ITypeDescriptorContext) | Gets the editor style used by the EditValue(IServiceProvider, Object) method. (Overrides UITypeEditor.GetEditStyle(ITypeDescriptorContext)) |
|
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
|
| GetPaintValueSupported() | Indicates whether this editor supports painting a representation of an object's value. (Inherited from UITypeEditor) |
|
| GetPaintValueSupported(ITypeDescriptorContext) | Indicates whether the specified context supports painting a representation of an object's value within the specified context. (Inherited from UITypeEditor) |
|
| GetType | Gets the Type of the current instance. (Inherited from Object) |
|
| PaintValue(PaintValueEventArgs) | Paints a representation of the value of an object using the specified PaintValueEventArgs. (Inherited from UITypeEditor) |
|
| PaintValue(Object, Graphics, Rectangle) | Paints a representation of the value of the specified object to the specified canvas. (Inherited from UITypeEditor) |
|
| ToString | Returns a string that represents the current object. (Inherited from Object) |
See Also
Reference
Compiled.EDD.Scripting Namespace